The old treasure hunting system will be adopted (it is the same as the land treasure map to be pieced together by the same NPC)
The script and configuration to create the Treasure Map Pieces on the
The number of Treasure Map Pieces on the
Level 1 Level 2 Level 3 Level 4 (Open Seas Treasure)
6 pieces 100%
12 pieces 60% 40%
24 pieces 40% 30% 30%
50 pieces 40% 35% 25%
The cost is modified to be twice as much as the original cost
108000 6 pieces
432000 12 pieces
1728000 24 pieces
7500000 50 pieces
Complete treasure maps will be found somewhere along the
Treasure has 8 different kinds and is at different levels from level1 to level4.
Bartholomew Roberts' Precious Deposits: Have a chance to generate drawings and at level 1
John Hawkins' Precious Deposits: Have a chance to generate fight consumable and at level 2
William Dampier's Precious Deposits: Have a chance to generate refine items and at level 2
Francis Drake's Precious Deposits: Have a chance to generate Jewelry for sea battles and Change Charm and at level 2
Babarosa II's Precious Deposits: Have a chance to generate weapons from the dragon series and at level 3
William Kidd's Precious Deposits: Have a chance to generate clothes and hats from the dragon series and at level 3
Edward Teach's Precious Deposits: Have a chance to generate permanent change charm and at level 4
Emanuel Wynne's Precious Deposits: Have a chance to generate Black Skeleton and at level 4.
Attention must be paid to the situation of mismatched treasure being generated after maps are pieced or from treasure digging.
Treasure at level 3 and level 4 will be opened with a Key to the Treasure Chest. The script and configuration of the Key to Treasure Chest is in the props list.