Skill Adjustment

Talent Adjustments

 

 1) Royal Military Officer

 

- Canister Ball Knowledge:

 

Chaos: Damages 3 sailors (increased from 2) and kills 2 sailor (increased from 1) every second. Lasts 30s.

 

Burning: Damages ship’s hull durability by 100 (increased from 50), Sail durability by 100 (increased from 50), 2 sailors (increased from 1), and kills 1 sailor every second. Lasts 30s.

 

- Armor Piercing Ball Knowledge:

 

Leak: Damages ship’s hull durability by 250 (increased from 100) every second. Lasts 30s.

 

- Reserving Cannon Hit

 

Cooldown reduced to 90s (from 7 mins).

 

2) Guardian

 

 - Iron Wall:

 

Cooldown reduced to 3 mins (from 10 mins).

 

Skill Effect Changes:

1 Point: Increases Ship Dodge Rating by 10, Ramming Defense by 10, and Sailor Defense by 0.01.

 

2 Points: Increases Ship Dodge Rating by 20, Ramming Defense by 20, and Sailor Defense by 0.02.

 

3 Points: Increases Ship Dodge Rating by 30, Ramming Defense by 30, and Sailor Defense by 0.03.

 

4 Points: Increases Ship Dodge Rating by 40, Ramming Defense by 40, and Sailor Defense by 0.04.

 

5 Points: Increases Ship Dodge Rating by 50, Ramming Defense by 50, and Sailor Defense by 0.05.

 

- Removed talent: Greek Fire.

 

- Added new talent: Fortify

 

Prerequisite:  Lv. 5 Powerful Cast

 

Max Lv.: 3

 

Type: Passive

 

Description: Increases ship’s attributes after successful grapple.

 

1 Point: Increases Rudder Defense by 1,000 and HP by 50,000.

 

2 Points: Increases Rudder Defense by 1,500 and HP by 100,000.

 

3 Points: Increases Rudder Defense by 2,500 and HP by 150,000.

 

3) Caribbean pirates

 

- Adjusted talent UI.

 

4) Armed Businessmen

 

- Removed talent: Strengthen Sail.

 

- Rebalanced Additional Armor:

 

Skill Effect Changes:

1 Point: Reduces Hull damage taken by 5% and Sail damage taken by 3%.

 

2 Points: Reduces Hull damage taken by 10% and Sail damage taken by 6%.

 

3 Points: Reduces Hull damage taken by 15% and Sail damage taken by 9%.

 

4 Points: Reduces Hull damage taken by 20% and Sail damage taken by 12%.

 

5 Points:  Reduces Hull damage taken by 25% and Sail damage taken by 15%.

 

- Added new talent: Advanced Repair

 

Prerequisite: Lv. 3 Reinforcement

 

Max Lv.: 5

 

Type: Active

 

Cooldown: 3mins

 

SP Cost: 300

 

Description: Restores a target’s Hull/Sail durability every second for 5s.

 

1 Point: Restores 4,000 Hull/Sail durability every second for 5s.

 

2 Points: Restores 8,000 Hull/Sail durability every second for 5s.

 

3 Points: Restores 12,000 Hull/Sail durability every second for 5s.

 

4 Points: Restores 16,000 Hull/Sail durability every second for 5s.

 

5 Points: Restores 20,000 Hull/Sail durability every second for 5s.

 

 - Added new talent: Summon

 

Prerequisite:  Lv. 3 Reinforcement

 

Max Lv.: 5

 

Type: Active

 

Cooldown: 3mins

 

SP Cost: 300

 

Description: Summons sailors every second for 5s.

 

1 Point: Summons 150 Sailors per second.

 

2 Points: Summons 300 Sailors per second.

 

3 Points: Summons 450 Sailors per second.

 

4 Points: Summons 600 Sailors per second.

 

5 Points: Summons 750 Sailors per second.